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Senior System Engineer

Cupertino, United States of America💼 Full-time🗓 2026-03-27 → 2026-09-28

Core

Building and optimizing the core compositing infrastructure that powers visual experiences across all Apple devices.

Role type

Senior System Engineer (Graphics/Compositing)

Builds

Core compositing infrastructure, frame scheduling, display synchronization, and input handling systems for iOS, macOS, tvOS, and watchOS.

Domain

Consumer electronics, Graphics systems, Operating Systems

Required skills

C/C++, Systems programming, Low-level debugging, Performance optimization, Threading, Memory management, Unix environments

Preferred skills

Compositing systems, GPU Programming, Metal framework, Event-driven systems, Hardware integration, Legacy codebase modernization

Technologies

Metal, lldb, dtrace, Instruments, C, C++, Unix

Responsibilities

Contribute to core compositing infrastructure across multiple technical areas; Work on performance optimization including frame scheduling and display synchronization; Design and implement compositing features balancing visual quality and battery life; Build system features ensuring security and privacy; Work on input handling and event processing systems; Mentor junior engineers and provide technical guidance.

Seniority

Senior, hands-on IC with leadership

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