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Principal Software Engineer

United States, Washington, Redmond💼 Full-time🗓 2026-07-23 → 2026-09-27

Core

Design, implement, and maintain core debugging technologies including debugger engines, kernel-mode debugging transports, and time-travel record and replay systems.

Role type

Principal Software Engineer (Systems/Debugging)

Builds

Debugger engines, kernel-mode debugging transports, time-travel record and replay tools, and extensibility APIs.

Domain

Operating Systems, Kernel Development, Debugging Tools

Deliverable

production ML models | product features | infrastructure

Required skills

C, C++, C#, Java, JavaScript, Python, kernel-mode development, operating-system internals, cross-architecture development (x64, ARM64), tracing, record/replay, reverse-debugging, systems-level defect diagnosis, large-scale software delivery

Preferred skills

AI-assisted debugging development, mentorship, deep systems-level security expertise

Technologies

WinDbg, DbgEng, KDNET

Responsibilities

Own major components end-to-end from architecture through implementation and testing; Build extensibility APIs for partner teams and community; Diagnose and resolve deep systems-level defects in user-mode and kernel-mode code; Improve reliability, performance, and security of debugging tools at massive scale; Advance AI-assisted debugging capabilities; Mentor other engineers and raise the technical bar across the team

Seniority

Principal, hands-on IC with mentorship

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