Member of Technical Staff, Microsoft Robotics
Core
Architect foundational robotics software, AI models, and cloud/edge systems; define interfaces and engineering contracts for production-grade autonomy platforms.
Role type
Principal/Staff Robotics Systems Architect (Embodied AI)
Builds
Production-grade robotics platforms integrating perception, learning, planning, and fleet operations for real-world deployment.
Domain
Robotics, Embodied AI, Cloud/Edge Computing, Autonomous Systems
Deliverable
production ML models | infrastructure | product features
Required skills
C++, Python, robot learning at scale, fleet-scale robot deployment, systems-level integration of perception/planning/control, cross-disciplinary technical leadership, mentorship of senior engineers, ML infrastructure design, robotics middleware architecture, large-scale simulation, safety-critical autonomy design
Preferred skills
Published research, open-source platform leadership, patents, standards contributions
Technologies
ROS, ROS2, Nav2, MoveIt, RViz, Foxglove, Isaac Sim, MuJoCo, Drake, Gazebo
Responsibilities
Make foundational design decisions for robotics software and AI integration; architect systems balancing latency, throughput, and cost; lead evaluation and validation strategy for autonomy and safety; resolve cross-stack technical problems at AI-robot integration boundaries; establish engineering standards and review practices; mentor senior and principal engineers; track state of the art in embodied AI and robotics middleware.
Seniority
Principal/Staff, hands-on IC with strategic leadership
