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Member of Technical Staff, Microsoft Robotics

United States, Washington, Redmond💼 Full-time🗓 2026-06-24 → 2026-09-26

Core

Architect foundational robotics software, AI models, and cloud/edge systems; define interfaces and engineering contracts for production-grade autonomy platforms.

Role type

Principal/Staff Robotics Systems Architect (Embodied AI)

Builds

Production-grade robotics platforms integrating perception, learning, planning, and fleet operations for real-world deployment.

Domain

Robotics, Embodied AI, Cloud/Edge Computing, Autonomous Systems

Deliverable

production ML models | infrastructure | product features

Required skills

C++, Python, robot learning at scale, fleet-scale robot deployment, systems-level integration of perception/planning/control, cross-disciplinary technical leadership, mentorship of senior engineers, ML infrastructure design, robotics middleware architecture, large-scale simulation, safety-critical autonomy design

Preferred skills

Published research, open-source platform leadership, patents, standards contributions

Technologies

ROS, ROS2, Nav2, MoveIt, RViz, Foxglove, Isaac Sim, MuJoCo, Drake, Gazebo

Responsibilities

Make foundational design decisions for robotics software and AI integration; architect systems balancing latency, throughput, and cost; lead evaluation and validation strategy for autonomy and safety; resolve cross-stack technical problems at AI-robot integration boundaries; establish engineering standards and review practices; mentor senior and principal engineers; track state of the art in embodied AI and robotics middleware.

Seniority

Principal/Staff, hands-on IC with strategic leadership

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