(Spring Internship) Gaming Haptic Research Intern
Core
Design and improve algorithms for gaming haptic effects in Logitech products, focusing on embedded software and hardware interaction.
Role type
Research intern (embedded software/hardware)
Builds
Proof-of-concept implementations for haptic effects
Domain
Consumer electronics, embedded systems, haptics
Required skills
Python, C, C++, hardware design knowledge
Preferred skills
Microprocessor architecture understanding
Technologies
Nordic, STM, Artery microprocessors, coil motors
Responsibilities
Design MCU code for haptic effects, execute algorithm improvements, implement and validate proof-of-concept ideas
Seniority
Intern