Staff Software Engineer, Platform Metering
Core
Build the source of truth for GPU cloud usage to power usage-based billing, credit enforcement, and cost intelligence by creating reliable, auditable records for provisioned compute and storage.
Role type
Staff Software Engineer, Platform Metering
Builds
A foundational metering platform for GPU compute, Kubernetes, bare metal, and storage that feeds billing and customer visibility systems.
Domain
Cloud infrastructure, distributed systems, billing, and platform reliability
Deliverable
production ML models | product features | dashboards & analysis
Required skills
Distributed systems design, event-driven architecture, idempotency, operational discipline, domain-level technical direction, influence without authority, typed backend/systems languages
Preferred skills
Cloud billing/chargeback systems, GPU cloud infrastructure, Kubernetes controllers/operators, infrastructure-as-code, product sense for usage data
Technologies
Go, Rust, Python, Kubernetes, controller-runtime, CRDs
Responsibilities
Set technical direction for platform metering across the domain; Design accurate metering models for instance-hours, GPU-hours, and GiB-hours; Build reliable event producers (controllers/resource watchers) for compute and storage; Engineer for idempotency and auditability to survive retries and outages; Integrate with billing systems for rating and aggregation; Create shared schemas and standards for new platform services; Operate the platform with strong observability and reconciliation; Mentor engineers on architecture and operational best practices
Seniority
Staff, hands-on IC with domain-level ownership and mentorship