Software Engineer, XR , Fauna
Core
Develop XR applications for teleoperating Fauna robots, focusing on low-latency backend code, pose projection, and real-time network synchronization between headsets and robots.
Role type
Senior IC XR Software Engineer (Unity/Meta Quest)
Builds
Meta Quest applications for XR teleoperation and data collection
Domain
Robotics + Extended Reality (XR)
Deliverable
production ML models | product features
Required skills
C#, Unity, Meta XR SDK, real-time network protocols, in-headset UI/HUDs, RESTful API integration
Preferred skills
low-latency video/audio streaming, event-driven architectures, full-body tracking pipelines, teleoperation systems, AI-assisted development workflows
Technologies
Unity, Meta Quest, Meta XR SDK, OpenXR, C#, RESTful APIs
Responsibilities
Develop and maintain Meta Quest applications for XR teleoperation; Write production-quality C# in an event-driven Unity codebase; Own the live connection between headset and robot (pose streams, telemetry, media links); Maintain pose projection pipeline and calibration flow; Build in-headset interfaces and HUDs for teleoperators; Integrate with backend services for data collection and robot management
Seniority
Senior, hands-on IC