Staff Product Designer - Interaction & Systems
Core
Architect core UX flows and signature interaction patterns for next-generation social apps, focusing on motion, systems-level thinking, and complex spatial models.
Role type
Staff Product Designer (Interaction & Systems)
Builds
Scalable UX, beautiful interfaces, and flexible design systems for iOS, Android, and web platforms.
Domain
Consumer social applications
Deliverable
production ML models | product features
Required skills
Interaction design, motion design, systems-level thinking, prototyping, cross-platform design (iOS/Android/web), visual finesse, design fundamentals
Preferred skills
3D design, generative AI tools, art/fashion/culture trends
Technologies
Prototyping tools
Responsibilities
Craft signature interaction patterns and motion; maintain a flexible design system; bridge design and engineering; prototype ambitious product ideas; evolve design best practices.
Seniority
Staff, hands-on IC with strategic impact